Monday, February 28, 2011

Cyborg


This was my second major personal project at 3d modeling. I own a thousand thanks to 3d-palace and their tutorials. At the time I didn't have a clue about adjusting the lighting (or texturing for that matter) and you can see some ugly jigsaw shadow lines. Too many polygons, no smoothing, weird solutions... At least I learned a lot. And sculpting the face was fun.

3ds Max / Zbrush /Photoshop

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